Tales of Symphonia is a wonderful experience if you’re a fan of classic Japanese-made RPGs and has aged surprisingly well for a game that's now two decades old. Load times also seem to take much longer than they should on modern hardware. It’s disappointing when there’s so much to like in terms of the game’s story, characters and battles. In contrast, the GameCube original managed to mostly achieve 60FPS back in 2003. The game is also capped at 30 frames per-second (and yes, we're well aware of claims about the GameCube source code being lost).īandai Namco appears to have opted for what is essentially the PS3 and even Steam version (featuring new content, some QoL changes & oddly cut some dialogue) which are both based on the PlayStation 2 release (exclusive to Japan & capped at 30FPS). ![]() It seems to have mostly just been upscaled with minimal changes. ![]() While the resolution has been improved, bumping this modern version from 480p to 1080p and now providing somewhat sharper UI, menus and text, unfortunately, there are seemingly no visual enhancements as you might expect from a remaster. Where things fall short for the remaster of Tales of Symphonia are graphics and performance. Again, if you haven’t already played Tales of Symphonia, it’s one of the most endearing RPGs. RPG veterans will notice all the usual themes - with story, conversations, exploration, battles and levelling all playing a significant role in progression. This adventure to save the day is mixed in with real-time 3D battles (where your party of fighters can actively hack, slash and unleash powerful attacks on enemies), levelling up, some beautiful cel-shaded characters, anime cut scenes, a 3D world map filled with enemy encounters & channelling old school RPGs, and all sorts of interesting and dangerous locations to visit. As the player, you start out by taking control of an aspiring swordsman named Lloyd Irving, who puts his hand up to guide his friend on her journey to rejuvenate Sylverant – a world running low on mana, which is used to power magic and protect humanity from the Desians (a half-elf race who have returned from ancient times to enslave humanity and generally just cause chaos). ![]() You’ve got an epic adventure about good and evil as well as the fate of two interlocked worlds. To put it lightly, it’s a very subtle update that will probably have you doing a double-take if you played the original and have still got your original copy of the game lying around, as there aren’t exactly drastic improvements in this latest version.įor anyone who hasn’t played Tales of Symphonia before, it’s very much a traditional RPG built on the back of the next-generation console hardware of the early 2000s. ![]() In terms of enhancements, Tales of Symphonia Remastered will have “sharper and crisper in-game visuals,” enhanced character models and environments, the ability to skip cutscenes, more save screen information, and improved controls for “navigating the Elemental Cargo ship so players can easily travel the seas.We’ll say this now – returning players are definitely going to have some mixed feelings about this “remaster”. Bandai Namco has further offered a Q&A to answer basic questions about the upcoming release. It won’t be long before you’re replaying the RPG that originally released on GameCube in 2004.Ī special physical “Chosen Edition” of the game is available to preorder for $49.99, which includes the base game, a metal case, art prints, and stickers. Today, Bandai Namco has gotten more specific, dropping a new trailer for Tales of Symphonia Remastered that pegs the release date at February 17, 2023. During the September 2022 Nintendo Direct, Bandai Namco announced Tales of Symphonia Remastered for Nintendo Switch (and then for PlayStation 4, Xbox One, and PC via Steam), saying it would arrive in early 2023.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |